
Prologue · Begin here
The Road to Greymere
Take the first road into Ironbound and discover how choices shape the journey and your training.
- Duration
- 4 weeks
- Location
- Gym
- Entry
- Free


Welcome to Ironbound
Enter a living fantasy campaign where every path alters the story, changes what lies ahead and determines how you must train for the challenge to come.
The main Ironbound campaign
The central narrative unfolds in chapter order. Begin on the road to Greymere, then carry the consequences of your journey into every chapter that follows.

Prologue · Begin here
Take the first road into Ironbound and discover how choices shape the journey and your training.

Chapter I
Reach Greymere and decide how you will face the incursion gathering beyond its borders.

Chapter II · Coming later
The main campaign continues beyond Greymere. Earlier choices lead towards the siege ahead.
The road continuesLive and train in Ironbound
Your decisions do more than change the page. They determine the physical path you must follow to continue the story.
Take your place as the unnamed adventurer and step into a chapter of Ironbound.
Your decisions alter the story, the environment and the training path ahead.
Follow structured, periodised sessions designed around the demands of your chosen route.
The flagship adventure
After two introductory weeks, your narrative choices lead towards the Cave Tunnels, Mountain Pass or Forest Trail. Each route changes the encounters ahead and the training focus used to prepare for them.
Enter Chapter I


The programme beneath the story
The world creates the meaning. The programming provides the structure needed to move through it.
Training develops week by week through planned changes to intensity, volume and technique.
Every adventure states its location, equipment, experience level and weekly commitment.
Narrative decisions select meaningful training routes rather than arbitrary points or badges.
Beyond the main campaign
The main campaign follows its chapter order. Guild stories and practical artefacts expand the experience without replacing the canonical beginning.

The Monster Hunter Guild
A 12-week bodyweight or dumbbell programme with a lighter lore burden and four sessions each week.
Join the GuildTools for the journey
Understand the principles behind your training, record each session and preserve the choices that shape your campaign.
Explore Quest Logs & Guides

Common questions
Yes. Each programme contains structured training requirements and progression presented through the world of Ironbound.
The main Ironbound campaign begins with the free Road to Greymere prologue, followed by The Goblins of Greymere.
Requirements vary by programme. They are shown clearly before purchase or sign-up.
Current paid products are purchased through Etsy and delivered digitally. The prologue is delivered through the current MailerLite sign-up.